A graduate in physics, the emergence of the Los Alamos Rift at the Trinity test site led to Roberta dedicating herself to the study of Rift Energy. The deployment of Axis Rift horrors, in p...
Totenrotte commanders have been personally vetted by Oberstarzt Albrecht von Zögling, head of the Totenkorps program, to direct the walking dead in battle. They wear the advanced body arm...
Albrecht von Zögling is the Axis’ custodian of the Totenkorps programme, and a long-term member of the Grünes Gewölbe. His obsession with the dead led to years spent studying the texts of t...
The development of a new serum solution by the enigmatic Oberstarzt Albrecht von Zögling, also required the development of a machine to effectively distribute it amongst the freshly dead.
T...
A Totenrotte is an Axis military formation comprised of the walking dead. Initially the Totenrotten had the simple directive of deploying Totenkorps amongst enemy lines, sowing physical and...
The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike...
Present in almost every Terran army, the Goliath is a versatile one-man walker, capable of accurately targeting both ground and airborne hostiles through the use of their computer-based heavy weapo...
Ultimate Guard's RTE Boulder 100+ is a durable and reliable Magic: The Gathering deck box made in Germany from 78% renewable resources. Despite its secure closure, the RTE Boulder 100+ is easy and ...
Our Arkhive 400+ deck case has proven an excellent choice for storing and carrying large numbers of cards and/or multiple cases. Pair it with our Boulders and Deck Cases; store more than 175 To...
Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a wide variety of bio-weapon symbiotes. On the battlefield th...
This packed boxed set is ideal for starting a new World Eaters collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and save money compared to buying the kits separ...
This packed boxed set is ideal for starting a new Death Guard collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and save money compared to buying the kits separa...
The Horus Heresy was a war that spanned the entire galaxy, touching every world claimed by Humanity and involving every force of arms. Of these forces, the Skitarii conclaves of the Cult Mechanicus...
When the Totenkorps first arose on the battlefields of France in 1944 panic and terror gripped Commonwealth forces. Every advance became a nightmare. Any village, field, or wood could conta...
The Merlin represents the pinnacle of Commonwealth walker design by complementing its human crews with an onboard automated management 'brain' called Guinevere. In addition to its two fists...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '