Paint Made for Miniatures
Nobody knows miniatures like we do – we’ve been painting them for four decades, so we know what works! With more than 300 paints in the range, Citadel Colour allows you t...
Paint Made for Miniatures
Nobody knows miniatures like we do – we’ve been painting them for four decades, so we know what works! With more than 300 paints in the range, Citadel Colour allows you ...
A secretive fleet of the xenos T'au Empire is determined to secure a Necron structure, deploying an elite team of XV26 Stealth Battlesuits to breach the tomb's defences and hunt down their prize. R...
“We have been wounded sorely. Yet still we stand, with fire in our eyes and valor in our hearts. Let them think us beaten. We shall teach them otherwise.”-Pedro Kantor, Chapter Master of the Crimso...
The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from alm...
Paint Made for Miniatures
Nobody knows miniatures like we do – we’ve been painting them for four decades, so we know what works! With more than 300 paints in the range, Citadel Colour allows you ...
Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and bru...
Should the Tyranids be faced with an especially formidable target, the Hive Mind may unleash what Imperial Strategos have termed a Crusher Stampede. The cores of these swarms comprise hulking m...
The Emperor's Children are debauched warriors bound in worship to the Chaos God Slaanesh. Wreathed in sweet corruption, twisted in body and mind, they ravage the galaxy in campaigns of gory excess ...
Grim, dour, and fanatically devoted to the Imperium, the soldiers of the Death Korps of Krieg specialise in doing battle in the most horrific of conditions. They are known for their relentless, att...
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while th...
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
Harnessing the energies of forge worlds within their curious weaponry, the Rangers of the Skitarii are implacable and relentless hunter-killers. For them, an engagement is not over until their enem...
Khorne Berzerkers relish their role as the Blood God’s sacred destroyers, and their fanaticism is feared throughout the galaxy. The warp-fuelled rage of these superlative warriors drives them into ...
In the grim darkness of the far future, explosive rounds whiz through the air, chainswords rev hungrily, and armoured feet hammer against the broken ground. Here, in this moment, battle hinges on t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '