Fan favorite villain Grand Admiral Thrawn is not accepting surrenders, but he is bringing his squad to Star Wars™: Shatterpoint. Agent Kallus is the featured Secondary Unit and two ISB agents serv...
A group of enigmatic Dathomirians enter Star Wars: Shatterpoint in this pack! Mother Talzin leads one of the largest Nightsister clans on Dathomir, offering her Force-sensitive witches and assass...
A legendary Jedi Master crashes the party in this pack for Star Wars: Shatterpoint! Few can challenge the prowess of Mace Windu and this pack brings this legendary swordsman to Star Wars: Shatter...
An iconic Jedi General and his allies enter the duels of Star Wars: Shatterpoint in this pack!
One of the Republic's most iconic heroes, Obi-Wan Kenobi fights to contain the Separatist threat no...
The last remnants of the Jedi Order tremble in fear as Inquisitors stalk them to the farthestcorners of the galaxy! The Grand Inquisitor, a long-lived Pau’an, leads the Inquisitorius at DarthVade...
This pack contains five range tools and three measurement tools for players to supplement their games of Star Wars: Shatterpoint with more of the range and measurement tools found in the Core Set...
Players can supplement their collection of Star Wars: Shatterpoint dice with this pack.
Containing 8 attack dice and 6 defense dice identical to those found in the Core Set, players can stay foc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '