Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and evis...
Lead the last survivors of the Nyss hunters in the Dusk Final Hunt, guided by Lanyssa Ryssyl, a deadly lesser warlock who fights to preserve the dying traditions of her people.
Your Dusk Final Hunt...
Cygnar has long held a comfortable position as Immoren’s most technologically advanced nation, but this has not come without cost. Decades of civil wars, political turmoil, and the constant toll of...
Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Here, you choose your own path as you navigat...
Armies of the Adepta Sororitas include everything from the most zealous, pious warriors, to the most craven and disposable. All have their place. No matter their size, the Sisters of Battle form th...
Ynigoh Kroyle, a radical Inquisitor of the Ordo Xenos, is a consummate hunter of alien monstrosities. From atop his subjugated Garralisk steed, Kroyle stalks and engages xenos prey, bringing even t...
Intranzia Fraye rides into battle atop her Throne of Blame, smiting the unclean while bellowing vox-amplified condemnations. Enemies singled out for her judgement become the focus of her sister...
The Adepta Sororitas often form strike forces to execute vital missions. Led by a Palatine and veterans in Paragon Warsuits, young Sisters Novitiate will endeavour to learn from their superiors. Wh...
The Deathwatch are a Chapter of Space Marines unlike any other. Promising individual agents are seconded from other Chapters and inducted into the service of the Inquisition’s Ordo Xenos. They are ...
The Totenkorps were the first examples of Rift-derived forces encountered by the Allies and Soviets. Immune to pain and fear, they swamp their foes through sheer relentlessness and inhuman ...
Travel back in time to the early days of Magic: The Gathering!
It’s the nineties at Tokiwagi Middle School. And for gamers like Hajime Kano, after the release of Magic: The Gathering, nothing will...
Carrying out daring strikes behind enemy lines, the Orbital Drop Shock Troopers bring elite training and special weaponry to bear against the UNSC’s enemies. Welcome to the Helljumpers, soldier!
T...
Edward Buck enlisted in the UNSC Marine Corps at eighteen and excelled in marksmanship during training. A veteran of many conflicts and a highly skilled soldier, he was an ODST fireteam leader duri...
The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike...
A Warhammer 40,000 NovelThe Reliquant at Arms is given a holy mission to return a sacred relic of the Adepta Sororitas to its rightful place. After the forces of Chaos foil her plans, she pledges h...
A Warhammer 40,000 AnthologyThe Battle Sisters of the Adepta Sororitas are true exemplars of the Imperial Creed, purging the enemies of the God-Emperor with unshakeable faith and fury. This antholo...
Grove Guardians are the keepers of the sacred soulpod groves – fey wardens whose powers of rejuvenation can grant new life to fallen Sylvaneth. In battle, they slay their foes with deft strikes of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '