he reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and fer...
Kruleboyz Monsta-killaz are sadistic, underhanded hunters from the Beast-breaka tribes. Masters of the sudden ambush and the devious ruse, these orruks eagerly employ every kunnin’ trick in the boo...
First amongst Teclis’ disciples to learn the ways of the aelementiri, the Stonemages bring the might of the mountain to the battlefield. They can control rocks, boulders and even gravity itself to ...
The Beasts of Chaos are twisted amalgamations of man and beast, filled with a burning desire to see the edifices of civilisation torn down and despoiled. Born from the primordial power of Chaos its...
Veteran squig-herders who muster ravening packs of cave-beasts, Squigbosses don’t so much command their fungal herds as offer incentives of potent mushrooms, balanced by occasional jabbings from th...
The Lady of Vines is the literal hand of Alarielle, cut from the goddess’s wrist and grown into a towering war leader. She holds true to the Everqueen's summery war-aspect even in times of wintery ...
If there is one constant to be found in existence, it is decay. All things must bow to entropy in due time. None of the Ruinous Powers understand this better than Nurgle. Master of the Rotten Carni...
Huge, hulking brutes, much taller and broader than a man, the Ironjawz rumble across the mortal realms in search of a good scrap. To them, nothing is so pleasing as the sound of battle – blades on ...
Marching in relentless unity, their fleshless hands clutching rusted weapons, the Deathrattle legions advance with grim and unstoppable purpose. A Wight King on Skeletal Steed – available first in ...
Merciless, fast and graceful, Tree-Revenants have a number of duties in a sylvaneth Household. Patrol, defence, conquering and crushing; huge bands of Tree-Revenants, with their sombre outlook and ...
Said to be a truly ancient spirit, one who fought at the end of the world-that-was, the daughter of Alarielle known as Drycha Hamadreth has named herself the Regent of the Outcasts, leading them in...
With the Pact Draconis sworn between Sigmar and the drake-lords Krondys and Karazai, the Draconith set forth to fight back against a resurgent Kragnos and reclaim their ancestral lands. Some choose...
Arch-Revenants soar high over the battlefield, borne upon the wings of a zephyrspite. Swooping down to strike where the foe is most vulnerable, their regal presence inspires nearby Sylvaneth, filli...
The Citadel Colour Painting Handle XL features a well-balanced, ergonomic base that fits comfortably in the palm of your hand, allowing you to paint longer with less strain. The massive spring-load...
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Daemon hosts of Chaos. Each Daemon Prince was once a devoted servant of Chaos, whose actions i...
Bedecked in rusting weapons and wearing the fading scraps of once-proud armour, Deathrattle Skeletons are the unflinching core of many a Soulblight vampire's army. Not only are they tireless, remor...
Some vampires dedicate their eternal lives to the mastery of one pursuit, and those determined to become peerless warriors invariably end up among the ranks of the Blood Knights. Atop their hulking...
Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel chann...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '