7 Wonders: Armada is an expansion for 7 Wonders which can be combined with any other expansions. It also includes new red, green, yellow, and blue cards to shuffle into the deck, and when you get o...
Children as young as four years old can play this quick-reaction game, grabbing the right object at the right time.Various animals are waiting in the middle of the table. The cards show three of ...
Bring together a team of super heroes and prevent Thanos from ending the world!The Infinity Stones are scattered throughout the Multiverse. Use their essence to recruit heroes and villains and g...
It is the start of the bleak, desolate Antarctic winter when a group of NSF researchers manning the claustrophobic, isolated U.S. Outpost 31 comes into contact with a hostile extraterrestrial lif...
Memoir'44 is a unique historical game where players command a horde of plastic Army men facing-off in WWII battles on an oversize hex game board. Each battle scenario mimics the historical te...
Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and...
In Corrosion, each of you manages a factory and deploys engineers to build up diversified scoring and production engines. In the steam-filled air, however, your biggest enemy is time because most...
The fox in the forest
The Queen decreed that whoever defeated the monsters would get half the kingdom as a reward. With the help of lumberjack, swan, fox, monarch, you will be able to collect trea...
Eight new oversized characters to play, with three versions of each!New Assist keyword allows you to play cards during your teammate’s turn.Play Team vs. Team or Head-to-Head.Includes 2-player and ...
This Crisis Expansion introduces co-operative gameplay and “Impossible Mode” to DC Comics Deck-building games.
- Six new playable characters: Constantine, Zatana, Swamp Thing, Animal Man, Robin, a...
Detailed Figures - Each player is represented in the game by their own detailed miniature, showing off their Wacky Racer and signature car.Dastardly Traps - Dick Dastardly and his dog Muttley are c...
Unlock! Epic Adventures is the seventh release of the series and features three new "escape room" scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape...
The Undaunted series continues with this two-player tactical combat deck-building game, pitting the raiders of Britain's Long Range Desert Group against Italian forces in the North Africa during Wo...
A two-player deck-building war game, pitting players against one another in the European theater of World War II.June, 1944. Through the D-Day landings, the Allies have seized a foothold on the bea...
Trivial Pursuit: Classic Edition is the new brand under which Hasbro advertise the "old school" Trivial Pursuit game. It is suppose to integrate their product line as a version that is harder than...
Holy ship, we're going down! The Titanic has just hit the iceberg and she's sinking FAST. Play as Jack, Rose, Cal, Ruth, or the Captain as you race around the ship rescuing as many passenger...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '